// Select RTC Hot Button Command
Playback of a Recorded File
Activate a Route/Scene
Deactivate a Route/Scene
// Startup/Shutdown
Startup=u4
Extended Startup=u6
Shutdown=u5
Extended Shutdown=u7
Emergency Stop=o0
// AIU Switch/Accessory 
Switch Straight (Select AIU & Port)=Ac%d%d
Switch Diverge (Select AIU & Port)=Ad%d%d
Accessory On (Select AIU & Port)=Ae%d%d
Accessory Off (Select AIU & Port)=Af%d%d
All Accessories On=AaFFFFFFFFFFFFFF
All Accessories Off=Aa00000000000000
All Switches Straight=Ab055555555555555555555555
All Switches Diverge=Ab0AAAAAAAAAAAAAAAAAAAAAAAAA
// TIU Setup
TIU Channel Var 1 DCS On=Od01
TIU Channel Fixed 1 DCS On=Od11
TIU Channel Fixed 2 DCS On=Od21
TIU Channel Var 2 DCS On=Od31
TIU Channel Var 1 DCS Off=Od00
TIU Channel Fixed 1 DCS Off=Od10
TIU Channel Fixed 2 DCS Off=Od20
TIU Channel Var 2 DCS Off=Od30
TIU All Channels DCS On=Oa1111
TIU All Channels DCS Off=Oa0000
TIU Channel Var 1 to Fixed=Ob00
TIU Channel Var 2 to Fixed=Ob10
TIU Channel Var 1 to Variable=Ob01
TIU Channel Var 2 to Variable=Ob11
Create LashUp=U
// Whistle/Bell
Whistle On=w2
Whistle Off=bFFFD
Bell On=w4
Bell Off=bFFFB
// Coupler
CPLR-F=c0
CPLR-R=c1
Coupler Slack=h1
// Direction
Direction Forward=d0
Direction Reverse=d1
// Lights
Headlight Off=ab0
Headlight On=ab1
Interior Light Off=ab2
Interior Light On=ab3
Mars Light Off=ab4
Mars Light On=ab5
Ditch Lights Auto=ab6
Ditch Lights On=ab7
Ditch Lights=ab8
Ditch Lights=ab9
Ditch Lights=abA
Ditch Lights On=abB
Beacon Light Off=abC
Beacon Light On=abD
Marker Lights Off=ab1C
Marker Lights On=ab1D
// Smoke
Smoke Off/Labored Smoke Off=abE
Smoke On/Labored Smoke Auto=abF
Smoke Max=ab10
Smoke Med=ab11
Smoke Min=ab12
// Misc
Cab Chatter Auto=ab13
Cab Chatter Off=ab14
Clickity Clack On=ab15
Clickity Clack Off=ab16
Brakes Auto=ab17
Brakes Off=ab18
Proto Chuff Auto=ab19
Proto Chuff Off=ab1A
Play Whistle On=ab20
Play Whistle Off=ab21
Smoke Whistle On=ab22
Smoke Whistle Off=ab23
Swinging Bell On=ab24
Swinging Bell Off=ab25
// Idle Sounds
Play Idle Sound 1=i1
Play Idle Sound 2=i2
Play Idle Sound 3=i3
Play Idle Sound 4=i4
Play Idle Sound 5=i5
Play Idle Sound 6=i6
Play Idle Sound 7=i7
Play Idle Sound 8=i8
Play Idle Sound 9=i9
Play Idle Sound 10=i10
// Modes
Conventional Mode=m2
Command Mode=m4
Legacy Mode=m8
// Chuff Rate
Chuff Rate 2=g2
Chuff Rate 4=g4
// Rev
Labor=r16
Normal=r15
Drift=r17
// Builtin Sounds
Play Builtin Sound=n%d
// Custom Sounds
Play Custom Sound=Sp%d
// Horn Sounds
Single Toot=n41
SXS=n42
SFS=n43
SRS=n44
// Engine Sounds
Play Sound S01=n177
Play Sound S02=n178
Play Sound S03=n179
Play Sound S04=n180
Play Sound S05=n181
Play Sound S06=n182
Play Sound S07=n183
Play Sound S08=n184
Play Sound S09=n185
Play Sound S10=n186
// Coupler Sounds
Coupler=n12
Coupler Open=n13
Coupler=n14
Coupler Close=w40
Thump-thump sound=n20
Coupler=n25
Steam Hiss=n30
Boiler Release=w800
Boiler Startup=w1000
// Volume Controls
Master Volume=v0%d
Engine Sounds Volume=v1%d
Accent Sounds Volume=v2%d
Horn Volume=v3%d
Bell Volume=v4%d
// P&LE SW-1500 #1561 Sounds
"Is she ready to go?"=n55
"Everything checks out ok. We could use some fuel."=n56
"Fill 'er up then."=n57
"OK, we're good to go."=n58
"Thanks."=n59
"Check out the compressor. It sounds like she's running a little rough"=n60
"Hopefully just needs a little oil, I'll take care of it."=n61
"See you tomorrow."=n62
"Check out the sanders while you are down there."=n63
"Sanders are full up."=n64
"OK, thanks."=n65
"Check the sight glass, would you?"=n66
"Ah, plenty of fuel for now."=n67
"OK, we'll top her off later."=n68
"Let's go."=n69
"Here comes the conductor now..."=n80
"There sure is a lot of activity here at Beck's Run."=n81
"That's good but we still have to keep up with the traffic flow."=n82
"We'll be on our way shortly"=n83
"After we drop this cut of billets off at the entrance to J&L ..."=n84
"We should be back in time to haul ...."=n85
"Yea, that should be a big help...."=n86
"We will bring back the empty jennies..."=n87
"You are right about that..."=n88
"We better get going...."=n89
"CP3Y this is engine 1561, we are ready to depart, over."=n90
this is dispatch CP3Y responding, I can 't make it out.=n91
CP3Y, this is engine 1561, we are departing..."=n92
Train wreck voices=n128
Train wreck sounds=n129
"I bent my elbow"=n132
"Check please"=n133
Coors Door Open=n121
Coors Door Close=n122
"Ready to call it a night"=n177
"We need to trim 14"=n178
"3 times 14"=n179
Train Wreck=n180
"...J&L Steel"=n181
Steam escape=n182
Doppler crossing gate bell=n183
Coupler Close=n184
Coupler Open=n185
Coupler Slack=n186
Toot-Toot=n242
Alternate Horn=n243
// P&LE GP7 #1501 Sounds
This stop New Brighton=n244	
This stop Beaver=n245	
This stop Monaca=n246	
This stop Aliquippa=n247	
Frogs and Dogs Barking=n248	
Crossing Sound=n255
